The hotel and first contacts
The opening missions lead from Ken Rosenberg to Cortez and Avery. Check for phone calls and new icons after every completed mission.

The story splits across several mission givers, then shifts to the business system after the mansion takeover. This often leaves players wondering why the next call has not arrived.
Vice City allows several branches to be completed in parallel. The order on the map is not always the order required for progress; the reliable approach is to finish active mission-giver chains and invest in businesses after acquiring the mansion.
62 missions in the order they are offered by their contacts. Tick off completed missions — your progress is saved only in your browser.
0 of 62 missions completed
Next story mission: In The Beginning... (Introduction)
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Each mission chain unlocks after you buy the asset. You can start buying assets after Rub Out, when you acquire the mansion.
Jobs from Mr. Black are accepted at payphones marked on the map.
The finale starts at the Print Works. Cap the Collector opens only after Cop Land, Hit the Courier and five other completed businesses.
Milestones that show your progress
The opening missions lead from Ken Rosenberg to Cortez and Avery. Check for phone calls and new icons after every completed mission.
Starfish Island opens after Guardian Angels for Juan Cortez. The bridges to the mainland open after Phnom Penh '86 for Ricardo Diaz, when the hurricane warning ends.
The missions involving Diaz lead to the takeover of his mansion. This opens the business side of the game and allows you to buy properties.
Buy businesses, complete their mission chains and collect the revenue. Print Works is essential on the route to the finale.
Cap the Collector appears at the Print Works once you have finished Cop Land, Hit the Courier and the missions of five other businesses. After it, only the last mission, Keep Your Friends Close…, remains.
What to do when a mission causes trouble
First learn the route and RC helicopter controls without collecting the bombs. Then place the bombs systematically, starting with the more distant locations.
The race is not just about speed. Drive cleanly, avoid cutting corners through obstacles and take advantage of the rival AI's mistakes instead of ramming.
This business has no regular mission. You complete it by spending $300 on private dances in the back rooms of the club.
Complete all visible icons, answer the phone and check the businesses. In a modded game, first restore the original main.scm and a compatible save.
Direct answers
The credits do not require 100% completion. Rockstar notes that the story can be finished at a considerably lower percentage; 100% includes many side activities.
The second-to-last mission, Cap the Collector, unlocks after Cop Land, Hit the Courier and five other completed businesses; Vercetti Estate and the Print Works don't count towards those five. The finale, Keep Your Friends Close…, follows it.
After Phnom Penh '86 for Ricardo Diaz. Starfish Island opens earlier, after Guardian Angels.
Our list has 62 missions: 36 story missions, 17 business missions, 5 payphone jobs for Mr. Black and 4 final missions. Races, the stadium events, Paramedic, Vigilante and similar side activities aren't part of that count.
Primary sources take priority
Content checked on 10 October 2026. Differences between Classic and Definitive Edition are identified where they change the procedure.